It's been almost a year since I started writing my recently published GML book -- GameMaker Game Programming with GML -- and because of this, I've decided to organize a giveaway! Two lucky winners have a chance to win a copy of the book; keep reading to find out how you can be one of them.
Overview of GameMaker Game Programming with GML
- Write and utilize scripts to help organize and speed up your game production workflow
- Display important user interface components such as score, health, and lives
- Play sound effects and music, and create particle effects to add some spice to your project
How to Enter?Simply post your expectations from this book in comments section below. You could be one of the 2 lucky participants to win a copy.
DeadlineThe contest will close on 07/21/14. Winners will be contacted by email, so be sure to use your real email address when you comment!
Please note: Winners residing only in the USA and Europe would get a chance to win print copies. Others would be provided with eBook copies.